EMP Nuke
Purchaser will have a button to nuke their half of the map with an EMP blast that only effects enemy units.
HP Regen Booster
User can place in an area to temporarily regenerate HP of nearby units
Field Kit
User Heals allied units in an area to full HP
Morale Boost
User places a beacon in a medium sized area that temporarily provides at 80% damage boost
Cleanser
User removes all debuffs of allies in an area
Repaired Strike
User has one more strike at the base for the biggest emergencies
All in One
Uses the Effects of HP Regen, Field kit, Morale Boost and Cleanser in a large area
Cleanse and Strike
User removes all debuffs of allies in an area and has a second placement where to place the just cleansed debuffs randomly onto opponents
Repair Drone
Permanent unit that roams around repairing towers or vehicles
Sharpened Slice
Units with Sharpened attacks have a bleed effect that reduces healing by 50%
Defense Drone
A small drone that attacks nearby units at random for 100 HP every 2 ticks. Stays within the first 25 metres of the base
Xuul Tech
Experimental at best, this disregard for life of an item was by a misguided astrean engineer that tried to use Xuuls magic to enhance his own work. It will at random do 1 of 10 effects to a visible ally or enemy every 3 seconds
Base Shriek
Enemy units targeted with a shrieking sound that drives them mad reducing their armor by 3
Mini Portals
A portal opens up nearby the meeting point if no enemies are nearby teleporting units instantly to the battlefield (Into halfway between the two bases)
Portal Cloner
Causes allied units to double up at random, with a 10% chance to spawn two of the same unit, per unit, per wave
Portal Hacker
Gives a 3% chance to directly teleport enemy units into your prison for every portal they go through
Barricades
Periodically a small barricade pops up forcing enemy units to go around and breaking up their formation
Wave of Morale
This small tower sends a wave of life affirming confidence and allows units to fight without fear, causing the next wave to have permanent 30% increased attack speed and 50% increased movement speed
Destructive Force
Causes earthquakes that effect enemy units within your own bases 25% range by slowing their movement speed 20% every 15 seconds
Cryo Cannon
A cannon emerges from the roof targeting visible units in a large AOE every 50 seconds freezing
Astrean Deathworm
A giant worm causes chaos on the battlefield staying underground and periodically popping up to attack units, can be killed
Chain Strike
A Tower is unlocked in the base, it can shoot lightning that can bounce between 7 enemies
Stunning Spikes
A tower that sends a wave of spikes from the ground in a cone at enemies that have a 15% Chance to stun
Tower of Chaos
Has the attack style of every tower, fires one of style at random every 5 seconds
Tower of Hope
A tower gives nearby allies a temporary stat boost of all stats by 80% for 3 seconds
Fearful Design
A tower that attacks at a medium speed that has an aura that reduces enemies armor by 15%
Reaper
A tower that attacks weak but very fast, has a 1% chance to instantly kill an enemy unit
Bomber
A tower that fires very slowly but damages units in an AOE with incendiary rounds
Cleaver
A tower that has a wide swing melee attack that cleaves through enemies
Oil Field
A tower that periodically fires clumps of oil into an area, can be ignited
Psychic Distorter
A tower that permanently mind controls a nearby enemy unit every 15 seconds
Remnants of the Dead
Every time an ally falls within your own half of the map you have an 8% chance to instantly revive them
Field Mines
Will periodically spawn a mine on your half of the map that deals 150 Damage in a small AOE
Nature's Revenge
Allows the creatures of Astraeus to run across the lane, striking at any enemies in its path
Time Machine
Periodically forces a visible enemy unit at random to go back to their meeting point and wait for the next wave, every 5 seconds
Toxic Air
Enemy units in your half of the map lose 5 HP a tick
Research Grant
Causes a Permanent 15% chance for the next research to be free, increases by 5% until successful, If successful then it will go back to 15%.
Critical Strike Training
Your units have been training relentlessly at targeting enemy units in life threatening spots, causing a 10% Crit chance boost to all allies
Cardio Training
The training routine has been focused solely on cardio and weighted exercising. Your allied units gain 12% Attack speed
Heavy Striking
Landing stronger hits on enemies has become a priority, boosting allied attack damage by 5%
Warp Field
Owner can warp field enemy units every 20 seconds slowing their attack and movement speed by 20% in an AOE
Accurate Combat
Doubles unit knock out rate
Breakout Play
Allied Units who have defeated an enemy after this item is purchased gain permanent movement speed per killed enemy unit
Bloodlust
Allied melee units Gain 5% Vampirism
Spray and Pray
A Tower is unlocked in the base, it can shoot 5 enemies at once.
Scrambler
Every 45 seconds, the enemies FOW radius drastically shrinks by 50% for 2 seconds
Building Refresh
Allied buildings with effects have a 5% chance to trigger twice
Renewable Energy
Prison Lighting is free for allies
Poison Tipped
Gives a 5% chance of adding a poison stack to an opponent on basic attack
Enhanced Scopes
Ranged units have +1 grid range increase
Xuul Tech
Experimental at best, this disregard for life of an item was by a misguided astrean engineer that tried to use Xuuls magic to enhance his own work. It will at random do 1 of 10 effects to a visible ally or enemy every 3 seconds